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Samurai

Character Base model and texture is exported from Daz Studio, and everything from modeling and texturing (Cloth, accessories, Weapon, Set Envi, Hair) is done from Maya and Substance Painter

Watching the Ghost of Tsushima's gameplay and story, I cant help but be amaze of how beautiful the game was done. Every scenery is so nostalgic. Even the Background music makes you want to live in that moment .

Inspired from the ''Ghost of Tsushima" game.

Final Render From Redshift No Post Process

Final Render From Redshift No Post Process

Clay Render

Clay Render

Starting to model the Clothes

Starting to model the Clothes

Earlier Version, My first target was a dramatic lighting

Earlier Version, My first target was a dramatic lighting

Setting up The camera and scene

Setting up The camera and scene